In the old system, their damage would scale off your two highest stats (Brutality, Tactics and Survival), which wasn’t intuitive with the stats system. For those who don’t know, legendary items are the gold-coloured items. Moving on to the legendary item change, which we’ve wanted to do for a while. – Can’t roll ammo or pierce affixes anymore. – Damage no longer gets split between hit enemies. – Increased the base damage, reduced the crit multiplier. – Is now considered to be a Heavy Weapon. – Now has a 2-hit combo, which shoots the second arrow faster. Cudgel: Bullets parried will now stun enemies as well.Lightning Bolt: now crits one tick earlier and damages you 1 tick later.Crowbar: now also crits on beast enemies (hand-picked, think “non-humanoid, non-mechanic”).Pollo Power: now fires 1 more egg + damage buff.Frantic Sword: crit multiplier is now inversely proportional to your life (when at or under 50% max life).Greed Shield: can now trigger once per enemy every 10 seconds + damage buff.Hand Hook: now also crits when the thrown enemy hits another entity + removed the first hit + greatly reduced the lock of the last attack.Killing Deck: damage buff on the first 2 attacks.Leghugger: now jumps on a nearby target before launching its reactivation attack + keeps its growth state across instances of the object in a run.Wrecking Ball: first and last attack are faster + greatly reduced lock on Wrecking Ball’s third and fourth attacks.Queen’s Rapier: the delayed slice hits sooner.Hard Light Sword and Pistol: slight damage buff to the sword and attack speed buff to the pistol.His unique ability allows him to upgrade his three Stats, which enhance his special attacks for the rest of the fight. The Beheaded makes an appearance in the EXCEED Fighting System card game as a playable fighter.The Beheaded makes an appearance in a crossover with Soul Knight, appearing as a "legendary hero" unlocked by harvesting cells.In that game, his name was listed as Dead Cell. The Beheaded made an appearance in indie platform fighter Brawlout.The Beheaded seems immune to the Malaise, but the bodies it possesses are not.The Beheaded seems to have no issue possessing both male and female bodies, given some of the outfits.This is implied in-game by the Homunculus Rune and the Failed Homunculus FF.According to The Heart of Dead Cells, the green mass of the Beheaded is a homunculus.The Beheaded can somehow consume food and potions even though it does not have anywhere to consume them.No matter where it is killed, even in the Forgotten Sepulcher’s darkness, it always seems to survive and come back. Even without a body, the Beheaded retains the ability to move around, though it does not prefer doing so.With the use of the Homunculus Rune, the Beheaded can launch its "head" from the body while not losing control of the original.The Beheaded seemingly needs to "boot up" its body in order to use it efficiently. The Beheaded can possess dead bodies, until said body becomes so damaged to the extent it becomes unusable.Its displays of contempt for the King and his orders imply that its perspective has substantially changed since its separation from the King's body. Although the Giant never elaborated further, it is implied that the Beheaded is unaware of its nasty doings when it was the King. Once defeated, the Giant reveals that the Beheaded is actually the King himself. After killing the King, the Beheaded will freak out after leaving the prison safe area.
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